Vectrino coordinate transform

by P.J. last modified Sep 17, 2007 08:59 AM
Up to Velocimeters

Vectrino coordinate transform

Posted by P.J. at September 14. 2007
In the coordinate transformation m-file you all have posted for the ParaDopp product line, you have to scale the transformation matrix to get it to floating point values. The example given uses 4096 (2^12) for the scaling. Is this still true for the Vectrino? I can't find anything about it in the manual or online. Thanks!
Current state: Being created

Vectrino coordinate transform

Posted by P.J. at September 17. 2007
Dear PJ

The Vectrino uses the same scaling parameter: 4096=1

One day processors will be so power effective that we can stop doing integer math  <img src=" />:)'>

Best regards,

Atle Lohrmann
Current state: Being created
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